描述
unity2D多边形图形游戏绘制碰撞器创建插件ProtoShape 2D 1.19
所支持的Unity版本:2017.1.0 及以上版本
It's an editor extension that adds a simple way to create and edit 2D polygons, fill them with color, gradient or texture and generate colliders for them. Intended for quick prototyping of 2D games it can be used for creating vector-styled terrain, decorations and whole scenes for the final game.
- Easy and intuitive way to create 2D ob jects by placing and dragging points right in Unity scene view.
- Color your scene without sprites. Fill polygons with solid color, two-color gradient or texture. Filling with solid color is optimized by using Unity's default strite material which minimizes draw calls.
- Generate matching polygon or edge 2D collider. There's an option to create 2D platforms quickly by adding edge collider only for the top part of the ob ject.
- Simple keyboard controls: hold CTRL to delete points, hold SHIFT while dragging a point to snap it to other points or to grid.
- Export ob jects you create to mesh assets or PNG files or use your own material on them.
- Supports sorting layers same way as sprites do.
- A fake anti-aliasing option that smooths the edges of polygons by adding a thin transparent gradient to them. Useful for mobile games where real anti-aliasing is costly.