Rama's Melee Weapon plugin has these powerful Features
1.Ability to specify exactly which parts of a weapon’s physics asset deal damage.
2.Complete control over which parts of a swing animation deal the damage, allowing you to ignore the wind up and wind down from a swing animation, through the use of UE4 animation notifies.
4.My very own custom PhysX core coding, so that efficient volume shapes are used to represent the weapon’s collision as it swings through the air. I went deep into Nvidia’s PhysX system and wrote a lot of custom code to make this system as efficient and customizeable as possible!
List of Modules:
• RamaMeleePlugin (Runtime)
Important\Additional Notes: Entire C++ source code is included!