Unity火力覆盖战斗游戏Weapon Systems里面包含了完整可编译的C语言代码, 拥有良好的代码框架结构。具体介绍如下: As the ja vasc ript has been depreceted by Unity, the ja vasc ript version of BattleMancer had to be deprecated too. Enjoy the C# version! :) The BattleMancer is a powerful, complete, a Tower Defence or a 2.5D Platformer - BattleMancer has all you need to create the most fitting Arsenal for any game! Some of the features: Weapon System: (core) -Primary and Secondary Fire options (with ammo sharing options!) -Raycast(hitscan) / Projectile / Damage Area attacks for all your ranged, AoE and melee needs. -Animation features for Attack WarmUp, Cooldown, Idle, Interval, Reload and Inspect - and more! -Adjustible horizontal and vertical accuracy for both 3D and 2.5D Games' weapons. -Multiple Sound features. -Ejecting shells. -Different effects for Target and Enviroment hits. |
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