unity游戏平滑渲染Sleek Render: Mobile Post Processing Stack 0.8.1
所支持的Unity版本:5.3.0 及以上版本
Ultra Fast Bloom, Color Grading and Vignette post processing effects created specifically for mobile devices.
Bloom uses two-pass downscaled blur (it's also anamorphic - horizontal)
Color grading doesn't use any LUTs (color overlay) and thus really fast on OpenGL ES 2.0 grade hardware
Vignette is calculated in a downscaled pass and thus really fast to calculate. It's also runtime tweakable without additional overhead
Also works for 2D!
Please note that any form of VR is not supported yet.
Please note that Lightweight Rendering Pipeline is not supported yet.
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