Wirefr ame Shader DirectX 11 v1.0
所支持的Unity版本:5.5.0 及以上版本
Regular wirefr ame shaders are not very appealing to the eye. Meet Wirefr ame Shader DirectX 11! This package provides easy to use wirefr ame shaders with high flexibility.
PBR - Physically based wirefr ame rendering enables you to adjust emissive, me tallic and smoothness properties independently of the surface.
Glow - Add a bleeding/glowing/shadow effect radiating from the wires.
Barycentric Texturing - Design your custom wire with a [width]-by-1 texture where the alpha channel is used to blend with the surface.
More Features:
Quad mesh models
Anti-aliasing
Fade in/out the wirefr ame
Mask parts of the wirefr ame
Invert the wirefr ame
Wire corner smoothing
All standard rendering modes
Additive & multiplicative rendering modes
This package includes:
Wirefr ame shaders:
- Standard
- Bumped Diffuse
- Unlit
- Projector
需要3金币 或 30 积分 ( 如何获取金币与积分)
免责声明:
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