Billboard Baker Pro Bundle 1.5.3
The Solution for horizontal 360° perspective billboards.
Useful for Pc solutions and mobile.
For the sake of simplicity atlasing and dynamic lighting feature are now included.
Follow quick guide in manual for fast scene setup!
Now support for dynamic batching. Reduce batches and gpu thread time dramatically! Build big scenes of many thousend ob jects and gain an amazing far view.
Atlasing feature now included. Lower draw calls and increase performance!
Dynamic lighting takes base and normal map of selected ob ject and applies lighting in real-time to a Blinn-Phong shader by default. An UBER shader now also supports nature soft occlusion tree shaders. Here a parameter map is added to capture each trees ambient occlusion, directional occlusion and other Information unitys shader uses. In the future more supported shaders like standard shader are possible.