unity NAT Traversal 1.5.4
所支持的Unity版本:5.3.0 及以上版本
Adds NAT punch-through and automatic port forwarding to any networking system.
Simple drop in setup for UNET. You only need three methods: StartHostAll(), ListMatches(), and StartClientAll() to connect. Your other UNET code remains unchanged.
Reduce your use of expensive relay servers by up to 95%, meaning you only spend money as little as 5% of the time! Use Unity's own calculator to see just how much money you'll save.
Minimize latency by connecting players directly whenever possible, even behind routers. Optionally falls back to Unity's relay servers only if NAT traversal fails, so players can always connect.
Direct connect whenever possible
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