unity完整的FPS 3D射击游戏引擎源码
All AIs now can use internal pathfinding.
You can set up now a recoil for every player weapon in "Universal Gun" sc ript.
Shooter Engine now has one "Universal Gun" sc ript for Player's and AI's weapons. It now can use or rigidbodies or simple gameob jects as bullets.
Added "Inertia" parameter to both Player's camera sc ripts.
Further work on touch controls - now many additional buttons can be placed on the screen (using Joystick or GUIButton sc ripts). Player should be selected as message target in that sc ript and one of the following messages can be used:
Run, Jump, Crouch, Action, SwitchCamera, DownSight, NextWeapon, PreviousWeapon, SwitchWeapon.
FPS headbobbing was extended a little. Enhanced FPS weapon movements.
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