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The Adventure Kit is a C++ plugin that includes gameplay elements which can be used as a basis for a variety of games.
Features:
• Flexible Movement System:
The movement system of the kit includes everything a good adventure needs: Ledges, Ladders, Walls, Ceilings, Tight Spaces, Balancing Beams and Ziplines! All these movement zones can be configured to work with different types of characters and the underlying base classes allow for an easy implementation of custom behaviors.
• Item and Inventory System:
Augment your character with an inventory that can hold items, weapons and equip them on the character. You
can also use key items to open locks or combine them to craft something different!
• Over 70 New Animations
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素材 UE4字符属性系统Character Attribute System
金币:¥1.006年1个月13天13小时29分前
Standalone system that can be added to any pawn, allows creation of stats/attributes (can be used for health management, mana, stamina, energy, strength, dexterity etc. any value that progresses), set a maximum level, experience needed per each level. Level up, scale stat/attribute values. Set frequency of custom value calculations such as health regeneration, mana regeneration etc.
The system comes with sample logic for health regeneration, and few sample stats. All the blueprints are well commented and there is an implementation tutorial, live help/support is available on request. The entire system is very flexible and can be used in conjunction with my other systems.
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素材 UE4自主战斗系统Autonomous Combat System
金币:¥3.006年1个月13天16小时前
This robot can walk on it’s four legs and drive on it’s four rugged wheels as a combat vehicle. Mounted on top of the ACS-17 is a powerful turret that fires large caliber shells at a high rate of fire.
- Cool low-Poly 3D model of a robot has only 1400 polygons.
- 10 ready animation (Idle,Walk Forward-Backward, Strafe Right-Left, Turn Right-
Left,Change Wheels-Walk, Riding Forward-Backward, Attack,Die x 4).
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素材 UE4程序骨架网格Procedural Skeleton Mesh Generation
金币:¥3.006年1个月13天16小时20分前
Skeletronix utilizes profile assets which can be easily customized. Profiles contain several types of bones that can be added. Long bones, such as femurs, will be scaled automatically based on their start and end joints. Spines are constructed out of individual vertebrae and automatically positioned and rotated. All bone types can have their meshes specified in the profile so that you may use meshes other than the ones included. This means that Skeletronix is not limited to human creatures.
Scaled to Epic skeleton: Yes
Number of Materials: 1
Number of Meshes: 18
Do Materials derive from a Master Material with instances as variation: No
Number of Textures: 3
Texture Resolution: 2048x2048, 2048x2048, 2048x2048
Intended Platforms: Windows PC
Platforms Tested: Windows PC
Documentation Included: Yes
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素材 UE4动画装备Allright Animation Rig
金币:¥3.006年1个月13天16小时57分前
Allright Rig is a plugin for automatic creation of character rigs and working with character animation in Unreal Engine 4. The main goal is to create a possibility of creation and editing character animation, which will help to make games, previsualization, cinematics and animation movies in Unreal Engine 4.
Features:
Modular rigging system allows you to create any kind of rigs.
Facial rigging using bones and blend shapes.
Baking animation from an animation sequence to the rig and vise versa.
Partial animation editing.
Pose library.
Copy/paste, mirror animation using animation tools.
Animation constraints such as parent, point, orient, scale and aim.
Animation curve filters such as butterworth, peak removal, simplify curve.
Custom Blueprint library.
Presets for different character rigs.
Open source.
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素材 北欧简约皮质面包座椅沙发凳3D模型Seat sofa stool
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