金币:¥2.007年4个月25天13小时8分前
所支持的Unity版本:2017.4.1 及以上版本
Step into a stunning PRB church hall. Great for a VR menu!. Included are Textures - 2048x2048,BaseColour Maps, Height Maps, me tallic Maps, Normal Maps, Roughness Maps, AO Maps. All prefabs set up for drag and drop. Included are 3 demo scenes.
7年4个月25天13小时8分前 下载(16)个
金币:¥5.007年5个月10天14小时59分前
所支持的Unity版本:4.2.0 及以上版本
This asset obfuscates your code to make it harder for bad guys to reverse engineer your projects. Specifically designed for Unity, it seamlessly links in with its build process.
The top priority of this package is to work straight out of the box with no extra steps required. While other obfuscators can stop a game from working, Beebyte's obfuscator looks for specific Unity related code that must be protected. The contents of your source files are unchanged, the obfuscation targets the compiled assembly.
Features:
- Supports IL2CPP
- Supports Assembly Definition Files (Unity 2017.3+)
- Removes Namespaces without any conflicts
- Recognises Unity related code that must not be changed
- Renames Classes (including MonoBehaviours)
- Renames Methods
- Renames Parameters
- Renames Fields
- Renames Properties
- Renames Events
- String literal obfuscation
- Adds fake methods
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7年5个月10天14小时59分前 下载(18)个
素材 unity面部识别Dlib FaceLandmark Detector 1.2.0
金币:¥5.007年5个月23天6小时27分前
所支持的Unity版本:5.3.8 及以上版本
Works with Unity Cloud Build
iOS & Android support
Windows10 UWP support
WebGL support(Unity5.3 or later)
Win & Mac & Linux Standalone support
Preview support in the Editor
DlibFaceLandmarkDetector can ob jectDetection and ShapePrediction using Dlib19.7 C++ Library.
Features:
- You can detect frontal human faces and face landmark(68 points) in Texture2D, WebCamTexture and Image byte array. In addition, You can detect a different ob jects by changing trained data file.
- ob jectDetector is made using the now classic Histogram of Oriented Gradients (HOG) feature combined with a linear classifier, an image pyramid, and sliding window detection scheme. You can train your own detector in addition to human faces detector. If you want to train your own detector, please refer to this page.
- ShapePredictor is created by using dlib's implementation of the ……
7年5个月23天6小时27分前 下载(15)个
金币:¥5.007年5个月23天11小时54分前
所支持的Unity版本:5.2.0 及以上版本
Have you ever thought about highlighting often used project folders? This simple but colorful asset allows you to do that!
With Rainbow Folders, you can set a custom icon and background for any folder in Unity project browser.
Just hold the Alt key and click on any of your folders. A configuration dialog will appear, and you'll be able to assign a custom icon and background for it, your own one or chose from dozens of presets.
Features:
Change icon and background for any folder in the Project window.
Change icon or background for multiple folders at once
Apply custom icon and background for all subfolders automatically
More than 70 pre-made icons included
Supports Unity Collaborate overlay (beta)
Supports Unity Version Control overlay (beta)
7年5个月23天11小时54分前 下载(7)个
素材 VR Movement System for Oculus Touch 2.0
金币:¥5.007年5个月29天8小时1分前
Requires Unity 2017.1.0 or higher.
This is a comprehensive movement system for the Oculus Touch. The goal of this asset is to give you alternatives to VR’s standard (arc) teleportation movement system. The Vive version is also available for sale.
We have improved v2 with an easier-to-use Inspector and have made the movement systems modular. This will allow you to test different movement systems more quickly and efficiently. You can also modify them in order to create your own new movement systems.
- New -
Thrown ob ject Teleporter
Drag World Movement
Zero G Thrusters
Module System
- Features -
Includes Low Poly Touch Models
Thrown ob ject Teleporter
Drag World Movement
Thrusters
Hand-Guided Movement Mode
Point-and-Shoot Rotation Mode
Teleportation Mode
Flight/Grounded Mode
Stick Rotation Mode
Quick Stick Rotate Mode
bl ink Mode System
Keyboard/Controller Debug Movement
Line Arc System
Rubber Band Movement
VR Fade System
7年5个月29天8小时1分前 下载(3)个
素材 unity角色进出汽车系统Basic enter/exit cars 1.2
金币:¥5.007年6个月9天8小时32分前
Requires Unity 5.4.1 or higher.
Basic enter/exit cars is a system that lets your character enter/exit cars. You can walk around and when you are close enough to one of the cars, press a button to enter it.
The system supports multiple cars at the same time and a camera sc ript is included to switch camera between cars and character. Also, if you don't have a character already, you can use the included low poly character. You can use this in any car game.
Main Features:
- Enter/exit cars using keyboard keys
- Use multiple cars at the same time and automatically enter the closest one
- Smooth camera follow sc ript to follow both character and cars
- Low poly third person character (animated)
- Well commented C# sc ripts
- Demo scene & car model
- Easy to use
7年6个月9天8小时32分前 下载(8)个
素材 Super Pivot PRO Modifier 1.34
金币:¥5.007年6个月9天8小时37分前
This extension requires one license per seat
Requires Unity 5.2.0 or higher.
Forum Thread
Easily and quickly move the pivot point of Gameob jects groups, using convenient Gizmo handlers directly inside Unity Editor.
Why Super Pivot?
Using empty Gameob jects as "folders" is a popular and convenient way to organize your scene hierarchy.
But since Unity doesn't let you edit the pivot of these empty Gameob jects, you will often end up with pivots placed nowhere near where your geometry and Gameob jects actually are.
7年6个月9天8小时37分前 下载(27)个
素材 unity火焰之剑Flame Sword v draft
金币:¥2.007年6个月14天12小时46分前
所支持的Unity版本:4.2.2 及以上版本
The enviroment used in the web player demo is not included in the package.
Prefab:
Prefab with all the parts needed for easy use.
Geometry:
Fire geometry.fbx : 128 Triangles. The mesh that represent the fire on the sword.
Flame sword geometry.obj : 864 Triangles. The mesh that represent the sword.
Textures:
Two textures 4096 x 4096 psd with layers for easy editing. Color, reflection mask.
Color texture: 4096 x 4096 color + reflection in alpha for use with default shaders in the suplied prefab.
Normal map texture: 4096 x 4096 pix.
Cubemap used for reflection in the supplied prefab.
Sprite sheet texture animation used for the fire effect.
7年6个月14天12小时46分前 下载(3)个
素材 unity真实仿真地形Real World Terrain v3.4.2.1
金币:¥5.007年6个月20天10小时30分前
所支持的Unity版本:5.2.0 及以上版本
Real World Terrain is a tool for creating terrains, meshes, Gaia stamps and RAW files, based on real geographic data and ob jects based on Open Street Map.
Note for the update from RWT v2.x: Import to a new project, or first remove RWT v2.x.
Features:
Supports Unity v5.2+.
Elevation Heightmaps:
- Bing Maps resolution of max 10 meter per pixel.
- SRTM v4.1 resolution of 90 meters per pixel.
- SRTM30 resolution of 30 meters per pixel.
- Mapbox.
Texture providers: ArcGIS, DigitalGlobe, Map Quest, Mapbox, Mapy.CZ, Nokia Maps (here.com), Virtual Earth (Bing Maps), Open Street Map + ability to download tiles from custom url.
Satellite images resolution of max 0.25 meter per pixel.
Can create: Unity Terrains, Meshes, Gaia stamps, RAW files.
7年6个月20天10小时30分前 下载(44)个
金币:¥5.007年6个月23天15小时18分前
所支持的Unity版本:5.1.1 及以上版本
Automatic LOD is a powerful Unity extension that allows you to quickly generate and manage multiple levels of detail for your 3D models.
LOD levels are simplified meshes that are generated procedurally by the extension and help optimize your game especially on lower end platforms.
Besides the generation process, the Automatic LOD component also takes care during the game of enabling the correct mesh for each ob ject depending on its distance to the camera or its screen area covered. This way you can use meshes with lower polygon count when the ob ject is far away or covers small screen space and higher polygon count for up-close views.
7年6个月23天15小时18分前 下载(65)个