素材 unity曲折无限跑酷游戏源码Zigzag Infinite Runner Ga
金币:¥7.007年5个月11天2小时7分前
所支持的Unity版本:5.5.0 及以上版本
Zigzag Infinite Runner Game is a full Unity template ready for release. It is compatible with mobile as well as standalone and WebGL.
How to Play?
CLICK to turn the car. Collect cash and don’t crash! The game controls also fit mobile and console without need for further coding.
Coded in C#
The sounds are courtesy of the free sound project.
Credits go to these authors for their great sound samples: rutgermuller, zott820, squareal, escortmarius
Map demo assets and models are from the Unity official Tanks demo
Please rate my file, I’d appreciate it :)
7年5个月11天2小时7分前 下载(22)个
素材 R.A.M - River Auto Material 1.4.01
金币:¥5.007年5个月19天22小时5分前
所支持的Unity版本:5.6.2 及以上版本
RAM pack gives you ability to create very advanced river with flowmap automatically. Shader generates few cascade type by slope of the mesh. You simply drag and drop river material into mesh or you could create it by our advanced spline tool and a stream is done. With spline tool you could create even simple road - check our image examples. With all sliders and options you have full control on every river stage, you could control: specular, smoothness, speed, normal strength, tessellation strength, foam texture, shallowness, deep color, water depth and much much more. You could locally customize river or blend with other water systems by our vertex paint tool. With flowmap painter and system you could simply change local river direction to avoid stones etc. The river stream could work in every direction U, -U or V, -V of mesh UV map.……
7年5个月19天22小时5分前 下载(39)个
素材 unity气泡特效Bubble Particles 1.0
金币:¥2.007年5个月19天22小时13分前
所支持的Unity版本:4.0.0 及以上版本
Features
Bubbles!
Shuriken Particle System
Splash Sub Particle System
7年5个月19天22小时13分前 下载(43)个
素材 Pooly - Professional Pooling System 2.0
金币:¥5.007年5个月24天15小时59分前
所支持的Unity版本:5.6.0 及以上版本
Instantiating and destroying a lot of items (such as bullets or enemies) is inefficient and can slow down your projects. A professional way of handling this issue is by using a technique known as ob ject pooling.
Pooly is a professional pooling system that gives you all the tools you need in order to implement and manage the spawning and despawning of a lot of ob jects at once.
The system is easy to understand and quick to integrate, allowing you to configure how ob jects are pooled, how they are spawned and how they get despawned.
This All-In-One pool management system allows you to create scene-based pools, comes with a multipurpose ob ject despawner and also with an intelligent ob ject spawning system. All the components have clean custom inspectors that will help you configure them in just a few clicks.
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7年5个月24天15小时59分前 下载(7)个
金币:¥5.007年5个月24天16小时1分前
所支持的Unity版本:4.7.0 及以上版本
NGUI is a very powerful UI system and event notification fr amework.
Features
- Editor integration, WYSIWYG
- Localization, data binding, delegates, events
- Supports all platforms
- Make UIs that take 1 draw call
- Comes with full C# source code
- Extensively optimized
- Dedicated support
7年5个月24天16小时1分前 下载(9)个
素材 unity水系统UWS - Ultimate Water System 1.0
金币:¥5.007年7个月27天2小时11分前
所支持的Unity版本:5.4.5 及以上版本
Fully fledged water simulation Unity plugin of the AAA-quality!
Photo Realistic Water Simulation
Based on the recent oceanographic research, can simulate hundreds of thousands of waves with excellent foam and particle spray simulation adding a lot of realism to storm and windy weather. UWS is based on Unity Standard Shader (PBR), supporting Forward and Deferred pipelines, tessellation, planar reflections and reflection probes.
Dynamic Water Physics / Ripple Effects
Based on Shallow Water Equations it simulates water ripples movement on GPU (both pixel and compute shader implementations are provided) This allows for dynamic interaction with other mesh-ob jects in game (even particles, see rain below). Additionally, static obstacle detection enables ripples to be blocked by other ob jects such as rocks, pillars, etc.
Buoyancy Physics
7年7个月27天2小时11分前 下载(31)个
素材 unity贴花系统Decalicious – Deferred Decal System
金币:¥5.007年7个月27天2小时28分前
所支持的Unity版本:5.5.2 及以上版本
Decalicious is here to satisfy all your longings for fancy Deferred Decals!
● Deferred Decals: Modify albedo, normals, specular, smoothness and emission for a plethora of effects
● Full Lighting & Reflections: Thanks to Deferred Rendering, full lighting and reflections come cheap
● Dynamic Transform: Decals can be dynamically spawned, moved, rotated and scaled, and are batched and culled for maximum performance
● Limit Decal to Game ob ject: Choose whether a Decal should be drawn on every surface in its bounds, or be restricted to a specific Gameob ject's surfaces.
● Works with Terrain: Add detail to your terrain or use decals to get rid of those hard mesh-terrain edges
7年7个月27天2小时28分前 下载(25)个